
In the October 8 Hotfix 15.1 notes, Space Marine 2 developers announced changes to weapons in PvE. One Handed Thunder Hammer base damage increased by 10%, charged attack damage increased by 25%.
Underhand Swing received a 67% increase, Echoing Swing waves received a 100% increase. For Energised Strike, damage has increased by 100% and radius by 50%. Forced stagger from charging stances has been temporarily removed: a return is promised after improvements in the next patch. These values cannot automatically be considered PvP balance. The patch fixes a Crucible bug that let a player below level 25 enter a mission alongside two level 25 players. The patch fixes saving cloth-customisation settings between restarts and situations where abilities in PvP were restored twice as fast as expected. When checking a weapon, indicate the mode, attack option and installed version: percentages apply to different actions, and not to all damage at once.
Sources and checks
Hotfix 15.1 Patch Notes · Steam