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Marvel Rivals 20261009: tracking Iron Man missiles and Phoenix changes

Marvel Rivals
Marvel Rivals · Steam

Marvel Rivals published its balance plan for version 20261009 on October 8. It includes tracking Iron Man missiles, a revised Phoenix effect and new Jubilee healing mechanics.

Micro-Missile Barrage missiles will track nearby enemies automatically. Damage per missile falls from 20 to 10 while projectile speed rises from 15 to 60 m/s, with up to five missiles locked onto one target. Armor Overdrive has a separate variant: tracking enemies in front and damage reduced from 15 to 10. Phoenix’s Cosmic Flames damage rises from 60 to 65; Sparks detonation direct damage rises from 40 to 45 and area damage from 15 to 20. Sparks self-healing is replaced by 5 Bonus Health for 4 seconds, capped at 25. Jubilee gains 25/s self-healing during Sparking Sprint; her ultimate’s area healing rises from 150 to 180/s, while Dazzling Detonation’s blind falls from 1.5 to 0.8 seconds. This is a selection from a longer balance list, not every patch change. The announcement describes upcoming adjustments; the version number alone does not establish availability in your region. This article does not specify a launch time.

Sources and checks

Marvel Rivals Version 20261009 Balance Post · Steam

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